VideoCanvas

class VideoCanvas : Canvas

Canvas dedicated to video display. UpdateVideo() is called only when the Canvas is resized.

Constructors

Link copied to clipboard
constructor()

Properties

Link copied to clipboard
var background: Color
Link copied to clipboard
val bufferStrategy: BufferStrategy
Link copied to clipboard
var componentOrientation: ComponentOrientation
Link copied to clipboard
var cursor: Cursor
Link copied to clipboard
var dropTarget: DropTarget
Link copied to clipboard
var enabled: Boolean
Link copied to clipboard
var focusable: Boolean
Link copied to clipboard
Link copied to clipboard
var font: Font
Link copied to clipboard
var foreground: Color
Link copied to clipboard
val height: Int
Link copied to clipboard
var ignoreRepaint: Boolean
Link copied to clipboard
var locale: Locale
Link copied to clipboard
var name: String
Link copied to clipboard
var onResize: () -> Unit?
Link copied to clipboard
val parent: Container
Link copied to clipboard
val valid: Boolean
Link copied to clipboard
var visible: Boolean
Link copied to clipboard
val width: Int
Link copied to clipboard
val x: Int
Link copied to clipboard
val y: Int

Functions

Link copied to clipboard
open fun action(p0: Event, p1: Any): Boolean
Link copied to clipboard
open fun add(p0: PopupMenu)
Link copied to clipboard
open fun addComponentListener(p0: ComponentListener)
Link copied to clipboard
open fun addFocusListener(p0: FocusListener)
Link copied to clipboard
open fun addHierarchyBoundsListener(p0: HierarchyBoundsListener)
Link copied to clipboard
open fun addHierarchyListener(p0: HierarchyListener)
Link copied to clipboard
open fun addInputMethodListener(p0: InputMethodListener)
Link copied to clipboard
open fun addKeyListener(p0: KeyListener)
Link copied to clipboard
open fun addMouseListener(p0: MouseListener)
Link copied to clipboard
open fun addMouseMotionListener(p0: MouseMotionListener)
Link copied to clipboard
open fun addMouseWheelListener(p0: MouseWheelListener)
Link copied to clipboard
open override fun addNotify()
Link copied to clipboard
open fun addPropertyChangeListener(p0: PropertyChangeListener)
open fun addPropertyChangeListener(p0: String, p1: PropertyChangeListener)
Link copied to clipboard
open fun applyComponentOrientation(p0: ComponentOrientation)
Link copied to clipboard
open fun areFocusTraversalKeysSet(p0: Int): Boolean
Link copied to clipboard
open fun bounds(): Rectangle
Link copied to clipboard
open fun checkImage(p0: Image, p1: ImageObserver): Int
open fun checkImage(p0: Image, p1: Int, p2: Int, p3: ImageObserver): Int
Link copied to clipboard
open operator fun contains(p0: Point): Boolean
open fun contains(p0: Int, p1: Int): Boolean
Link copied to clipboard
open override fun createBufferStrategy(p0: Int)
open override fun createBufferStrategy(p0: Int, p1: BufferCapabilities)
Link copied to clipboard
open fun createImage(p0: ImageProducer): Image
open fun createImage(p0: Int, p1: Int): Image
Link copied to clipboard
open fun createVolatileImage(p0: Int, p1: Int): VolatileImage
open fun createVolatileImage(p0: Int, p1: Int, p2: ImageCapabilities): VolatileImage
Link copied to clipboard
open fun deliverEvent(p0: Event)
Link copied to clipboard
open fun disable()
Link copied to clipboard
fun dispatchEvent(p0: AWTEvent)
Link copied to clipboard
open fun doLayout()
Link copied to clipboard
open fun enable()
open fun enable(p0: Boolean)
Link copied to clipboard
open fun enableInputMethods(p0: Boolean)
Link copied to clipboard
open fun firePropertyChange(p0: String, p1: Byte, p2: Byte)
open fun firePropertyChange(p0: String, p1: Char, p2: Char)
open fun firePropertyChange(p0: String, p1: Double, p2: Double)
open fun firePropertyChange(p0: String, p1: Float, p2: Float)
open fun firePropertyChange(p0: String, p1: Long, p2: Long)
open fun firePropertyChange(p0: String, p1: Short, p2: Short)
Link copied to clipboard
open override fun getAccessibleContext(): AccessibleContext
Link copied to clipboard
open fun getAlignmentX(): Float
Link copied to clipboard
open fun getAlignmentY(): Float
Link copied to clipboard
open fun getBaseline(p0: Int, p1: Int): Int
Link copied to clipboard
open fun getBaselineResizeBehavior(): Component.BaselineResizeBehavior
Link copied to clipboard
open fun getBounds(): Rectangle
open fun getBounds(p0: Rectangle): Rectangle
Link copied to clipboard
open fun getColorModel(): ColorModel
Link copied to clipboard
open fun getComponentAt(p0: Point): Component
open fun getComponentAt(p0: Int, p1: Int): Component
Link copied to clipboard
open fun getComponentListeners(): Array<ComponentListener>
Link copied to clipboard
open fun getFocusCycleRootAncestor(): Container
Link copied to clipboard
open fun getFocusListeners(): Array<FocusListener>
Link copied to clipboard
open fun getFocusTraversalKeys(p0: Int): MutableSet<AWTKeyStroke>
Link copied to clipboard
open fun getFontMetrics(p0: Font): FontMetrics
Link copied to clipboard
open fun getGraphics(): Graphics
Link copied to clipboard
open fun getGraphicsConfiguration(): GraphicsConfiguration
Link copied to clipboard
open fun getHierarchyBoundsListeners(): Array<HierarchyBoundsListener>
Link copied to clipboard
open fun getHierarchyListeners(): Array<HierarchyListener>
Link copied to clipboard
open fun getInputContext(): InputContext
Link copied to clipboard
open fun getInputMethodListeners(): Array<InputMethodListener>
Link copied to clipboard
open fun getInputMethodRequests(): InputMethodRequests
Link copied to clipboard
open fun getKeyListeners(): Array<KeyListener>
Link copied to clipboard
open fun <T : EventListener> getListeners(p0: Class<T>): Array<T>
Link copied to clipboard
open fun getLocation(): Point
open fun getLocation(p0: Point): Point
Link copied to clipboard
open fun getLocationOnScreen(): Point
Link copied to clipboard
open fun getMaximumSize(): Dimension
Link copied to clipboard
open fun getMinimumSize(): Dimension
Link copied to clipboard
open fun getMouseListeners(): Array<MouseListener>
Link copied to clipboard
open fun getMouseMotionListeners(): Array<MouseMotionListener>
Link copied to clipboard
open fun getMousePosition(): Point
Link copied to clipboard
open fun getMouseWheelListeners(): Array<MouseWheelListener>
Link copied to clipboard
open fun getPreferredSize(): Dimension
Link copied to clipboard
open fun getPropertyChangeListeners(): Array<PropertyChangeListener>
open fun getPropertyChangeListeners(p0: String): Array<PropertyChangeListener>
Link copied to clipboard
open fun getSize(): Dimension
open fun getSize(p0: Dimension): Dimension
Link copied to clipboard
open fun getToolkit(): Toolkit
Link copied to clipboard
fun getTreeLock(): Any
Link copied to clipboard
open fun gotFocus(p0: Event, p1: Any): Boolean
Link copied to clipboard
open fun handleEvent(p0: Event): Boolean
Link copied to clipboard
open fun hasFocus(): Boolean
Link copied to clipboard
open fun hide()
Link copied to clipboard
open override fun imageUpdate(p0: Image, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int): Boolean
Link copied to clipboard
open fun inside(p0: Int, p1: Int): Boolean
Link copied to clipboard
open fun invalidate()
Link copied to clipboard
open fun isBackgroundSet(): Boolean
Link copied to clipboard
open fun isCursorSet(): Boolean
Link copied to clipboard
open fun isDisplayable(): Boolean
Link copied to clipboard
open fun isDoubleBuffered(): Boolean
Link copied to clipboard
open fun isFocusCycleRoot(p0: Container): Boolean
Link copied to clipboard
open fun isFocusOwner(): Boolean
Link copied to clipboard
open fun isFocusTraversable(): Boolean
Link copied to clipboard
open fun isFontSet(): Boolean
Link copied to clipboard
open fun isForegroundSet(): Boolean
Link copied to clipboard
open fun isLightweight(): Boolean
Link copied to clipboard
open fun isMaximumSizeSet(): Boolean
Link copied to clipboard
open fun isMinimumSizeSet(): Boolean
Link copied to clipboard
open fun isOpaque(): Boolean
Link copied to clipboard
open fun isPreferredSizeSet(): Boolean
Link copied to clipboard
open fun isShowing(): Boolean
Link copied to clipboard
open fun keyDown(p0: Event, p1: Int): Boolean
Link copied to clipboard
open fun keyUp(p0: Event, p1: Int): Boolean
Link copied to clipboard
open fun layout()
Link copied to clipboard
open fun list()
open fun list(p0: PrintStream)
open fun list(p0: PrintWriter)
open fun list(p0: PrintStream, p1: Int)
open fun list(p0: PrintWriter, p1: Int)
Link copied to clipboard
open fun locate(p0: Int, p1: Int): Component
Link copied to clipboard
open fun location(): Point
Link copied to clipboard
open fun lostFocus(p0: Event, p1: Any): Boolean
Link copied to clipboard
open fun minimumSize(): Dimension
Link copied to clipboard
open fun mouseDown(p0: Event, p1: Int, p2: Int): Boolean
Link copied to clipboard
open fun mouseDrag(p0: Event, p1: Int, p2: Int): Boolean
Link copied to clipboard
open fun mouseEnter(p0: Event, p1: Int, p2: Int): Boolean
Link copied to clipboard
open fun mouseExit(p0: Event, p1: Int, p2: Int): Boolean
Link copied to clipboard
open fun mouseMove(p0: Event, p1: Int, p2: Int): Boolean
Link copied to clipboard
open fun mouseUp(p0: Event, p1: Int, p2: Int): Boolean
Link copied to clipboard
open fun move(p0: Int, p1: Int)
Link copied to clipboard
open fun nextFocus()
Link copied to clipboard
open override fun paint(g: Graphics)
Link copied to clipboard
open fun paintAll(p0: Graphics)
Link copied to clipboard
open override fun postEvent(p0: Event): Boolean
Link copied to clipboard
open fun preferredSize(): Dimension
Link copied to clipboard
open fun prepareImage(p0: Image, p1: ImageObserver): Boolean
open fun prepareImage(p0: Image, p1: Int, p2: Int, p3: ImageObserver): Boolean
Link copied to clipboard
open fun print(p0: Graphics)
Link copied to clipboard
open fun printAll(p0: Graphics)
Link copied to clipboard
open override fun remove(p0: MenuComponent)
Link copied to clipboard
open fun removeComponentListener(p0: ComponentListener)
Link copied to clipboard
open fun removeFocusListener(p0: FocusListener)
Link copied to clipboard
open fun removeHierarchyBoundsListener(p0: HierarchyBoundsListener)
Link copied to clipboard
open fun removeHierarchyListener(p0: HierarchyListener)
Link copied to clipboard
open fun removeInputMethodListener(p0: InputMethodListener)
Link copied to clipboard
open fun removeKeyListener(p0: KeyListener)
Link copied to clipboard
open fun removeMouseListener(p0: MouseListener)
Link copied to clipboard
open fun removeMouseMotionListener(p0: MouseMotionListener)
Link copied to clipboard
open fun removeMouseWheelListener(p0: MouseWheelListener)
Link copied to clipboard
open fun removeNotify()
Link copied to clipboard
open fun removePropertyChangeListener(p0: PropertyChangeListener)
open fun removePropertyChangeListener(p0: String, p1: PropertyChangeListener)
Link copied to clipboard
open fun repaint()
open fun repaint(p0: Long)
open fun repaint(p0: Int, p1: Int, p2: Int, p3: Int)
open fun repaint(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
Link copied to clipboard
open fun requestFocus()
open fun requestFocus(p0: FocusEvent.Cause)
Link copied to clipboard
open fun requestFocusInWindow(): Boolean
open fun requestFocusInWindow(p0: FocusEvent.Cause): Boolean
Link copied to clipboard
open fun reshape(p0: Int, p1: Int, p2: Int, p3: Int)
Link copied to clipboard
open fun resize(p0: Dimension)
open fun resize(p0: Int, p1: Int)
Link copied to clipboard
open fun revalidate()
Link copied to clipboard
open fun setBounds(p0: Rectangle)
open fun setBounds(p0: Int, p1: Int, p2: Int, p3: Int)
Link copied to clipboard
open fun setFocusTraversalKeys(p0: Int, p1: MutableSet<out AWTKeyStroke>)
Link copied to clipboard
open fun setLocation(p0: Point)
open fun setLocation(p0: Int, p1: Int)
Link copied to clipboard
open fun setMaximumSize(p0: Dimension)
Link copied to clipboard
open fun setMinimumSize(p0: Dimension)
Link copied to clipboard
open fun setMixingCutoutShape(p0: Shape)
Link copied to clipboard
open fun setPreferredSize(p0: Dimension)
Link copied to clipboard
open fun setSize(p0: Dimension)
open fun setSize(p0: Int, p1: Int)
Link copied to clipboard
open fun show()
open fun show(p0: Boolean)
Link copied to clipboard
open fun size(): Dimension
Link copied to clipboard
open override fun toString(): String
Link copied to clipboard
open fun transferFocus()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun update(p0: Graphics)
Link copied to clipboard
open fun validate()